Coil ClashPlay

All 19 power-ups

Power-ups appear on the arena as coloured circles. Drive through one to take it. The colour tells you who it affects.

Play Coil Clash free

Green: helps you

Power-upWhat it does
Speed BoostYou move faster.
Slow-MoYou move slower, for tight control.
ThinYour line gets thinner, so you can slip through gaps.
Sharp TurnsYou turn much tighter.
GhostNo trail, and you pass through lines (not walls).
PortalYou can go through a wall and come out the other side.
ShieldSurvive one crash into a line. Each stack is one more save.

Red: hits every opponent

Power-upWhat it does
FatEvery opponent gets a thicker line.
Speed CurseEvery opponent moves faster.
Wide TurnsEvery opponent turns much wider.
ConfusionEvery opponent has left and right swapped.
Right AnglesOpponents can only make sharp 90° turns.
BlackoutOpponents can only see around their own head.
WobbleOpponents drift from side to side.

Blue: changes the arena for everyone

Power-upWhat it does
EraserWipes every line off the arena.
Open WallsEveryone can wrap through the walls for a while.
Power SurgeThree more power-ups appear.
SwapYou swap places with a random opponent.
Gap StormEveryone leaves big, frequent gaps for a while.

Stacking

Most effects stack: a second pick-up applies the effect again on top of the first, so two Thins make your line half as thick again, and six make it a hairline. Each effect has a ceiling where the arena or the game genuinely runs out of room.

Pairs

Several green power-ups have a red twin that does the same thing to everyone else: Speed Boost and Speed Curse, Thin and Fat, Sharp Turns and Wide Turns.

Which modes use them

The 1995 original, Achtung, die Kurve!, had no power-ups. They arrived with later remakes, and Coil Clash has its own set. More about the original.

Coil Clash is an independent game and is not affiliated with the makers of Achtung, die Kurve! or Curve Fever.